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Expected rolls and costs for the modifiers you choose.

Target

Breakdown
ModifierDamageUse time (ticks)Critical chance
Large5130%
Massive5130%
Savage6130%
Sharp6130%
Pointy6130%
Tiny5130%
Terrible4130%
Small5130%
Dull4130%
Unhappy5140%
Shameful4130%
Heavy5140%
Light5110%
Keen5133%
Superior6133%
Forceful5130%
Hurtful6130%
Strong5130%
Broken3130%
Damaged4130%
Weak5130%
Shoddy4130%
Ruthless6130%
Quick5120%
Deadly6120%
Agile5123%
Nimble5120%
Slow5150%
Sluggish5160%
Lazy5140%
Annoying4150%
Godly6135%
Demonic6135%
Zealous5135%
Legendary6125%

Luck does not affect reforging. Expected total cost accounts for changing item value between attempts.

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